Werewolf



The Werewolf is part of the monster faction in Vania. If there are multiple Werewolves then they will win if another Werewolf wins. The Werewolf has two abilities.

The first is that during the odd night phases they come up as ‘Good’ when checked by an Officer as they will not transform until an even night phase where they will definitely come up as ‘Bad’.

The second ability is during even nights where they’ve transformed into a Werewolf they can either stay at home (by not giving an action or informing the game they will stay at home) or they can visit a player and kill everyone that visits them except Vampires who can easily evade a Werewolf (unless they are the direct target as they’ll be caught by surprise).

There are a couple of Werewolf vs Werewolf scenarios that do need explaining though:

Werewolf 1 visits Werewolf 2 and Werewolf 2 visits someone else = Werewolf 2 dies but also initiates their second ability on the someone else.

Werewolf 1 visits Werewolf 2 but Werewolf 2 stays at home = Both Werewolves die and kill everyone except the Vampires that visit.

Werewolf 1 and Werewolf 2 visit a player who is protected by a Priest = The priest dies eventually from their fatal wounds, the werewolves will kill each other and the rest of the players will die except the player protected and the vampires who visited.

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